Generals 1.8 + Zero hour 1.04 |
Review
Command & Conquer series moved along in a new direction with the release of Generals. Gone were the crazy mad scientist stories with cheesy actors and live action cutscenes. They were replaced by in-game cutscenes and a "real world" setting pitting the US and China up against a common terrorist foe called the GLA. While the weapons are still wacky in some cases, the situations almost have a present-day feel considering the war on terror that insists on happening. Command & Conquer Generals was a breath of fresh air that the series needed with exciting gameplay, big weapons, plenty of strategy, and a lot of well designed missions. The expansion, Command & Conquer: Generals Zero Hour is a big one adding more units, more scenarios, and more fun that fans of the parent title will have a hard time not enjoying.First off, you've been seeing this whole 30 new units campaign going on, and really, that's some marketing BS. There aren't 30 new units to play with. There are new units on each side and some modified versions of other units that can be used when playing as one of the specialized Generals such as the Emperor Tank, that's basically a more powerful version of the Overlord. Yes, technically they're a bit different, but the ad campaign has been a bit misleading on that account. It's like saying the blue zombie and the red zombie in Diablo II were really different creatures. Regardless of this,Zero Hour is a damn fun game that adds a lot of gameplay and hours even if there aren't really 30 totally unique new units in the game.
From a graphics and sound stand point, Zero Hour remains true to Generals with slick visuals in terms of texture, lighting, and effects. Superweapons continue to impress and the new heat wave effect for the US microwave tanks is a pretty good one, even if it can make things a bit confusing on the battlefield occasionally when you have a few of them in your army. Sound is equally good with nice sound effects for combat and ambient sounds (although some of the cities seem to have an awful lot of loud angry cats running around) as well as the same half rock, half symphonic score playing in the background of your battles. Voice acting still makes me laugh in a lot of cases and its still sometimes difficult to tell whether I'm laughing for the right reasons.
System Requirements
Operating System: Windows 98/2000/ME/XPProcessor: Intel Pentium III/AMD Athlon - 800MHz
Memory: 128 MB RAM
CD-ROM/DVD-ROM Drive: 8x
Hard Disk Space: 1.8 GB
Graphics Card: 32MB - Nvidia GeForce 2 or ATI Radeon 7500 AGP video card or newer supported
Sound Card: 16-bit DirectX 8.1 Compatable
Keyboard
Mouse
Screen Shots
Installation Notes
This is Torrent Link you have to install utorrent 1st to start downloadingafter downloading
- install command & Conquer generals 1st (if you have already then skip it)
- install Zero Hour data in C&C Generals folder
- play game and enjoy
Downloads
Download via Datafile Host 1.5gb
A great amount of the series gameplay returns in this latest entry to the series. While each side shares carbon copy units that counter specific types of units, they also have units that help make them unique. As units win battles they gain experience, which enables them to cause more damage, shoot faster and eventually heal themselves. For each battle that you win, you earn command points that you can spend to give you abilities that increase your odds of winning battles. Each side also has a super weapon that it can access by building expensive buildings that require a number of prerequisite structures. These weapons are so powerful that they can eradicate large chunks of an opponent's base if they are deployed after their timer has counted down.
ReplyDeleteThe Soviets are best known for their units' brute force. The Apocalypse tank is the best ground unit in the game that can easily take on 3 or more tanks from any other faction. The huge zeppelins are extremely effective at carpet bombing bases and groups of units, but they also require protection while they slowly limp across the battlefield. The terror drones are annoyingly proficient spider robots that enter enemy vehicles and tear them apart from the inside. If you aren't careful, they will move between tightly packed vehicles and slowly destroy large convoys.
Command & Conquer